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Assault Rifles

BAL-27

Supply Drop Variations

 

  • Obsidian Steed [Elite] (Damage +2, Mobility +1, Accuracy -1, Fire Rate -1, Handling -1)

  • Inferno [Elite] (Handling +2, Fire Rate +1, Mobility -3)

  • Marksman [Professional] (Integrated ACOG Scope, Accuracy +1, Fire Rate -1)

  • .308 [Professional] (Range +2, Accuracy -1, Handling -1)

  • SPR [Professional] (Accuracy +1, Magazine Capacity +3 rounds, Fire Rate -2)

  • Tactical [Enlisted] (Range +1, Handling -1)

  • Assaulter [Enlisted] (Mobility +1, Reserve Magazines -1)

  • Carbon [Enlisted] (Damage +1, Accuracy -1)

  • Virtue [Enlisted] (Accuracy +1, Damage -1)

  • 223 [Marksman (300 kills)] (Fire Rate +1, Range +1, Damage -2)

  • AE (Atlas-style camo)

Supply Drop Variations

 

  • Finger Trap [Elite] (Handling +3, No Attachments Allowed, Ghosts style iron sights)

  • R.I.P. [Elite] (Accuracy +2, Damage +1, Magazine Capacity -8 rounds, Mobility -1)

  • Lance [Professional] (Range +2, Handling -1, can only use optical attachments)

  • Feeder [Professional] (Magazine Capacity +3 rounds, Reserve Magazines +1, Handling -2)

  • Bleeder [Professional] (Damage +2, Fire Rate -2)

  • Grenadier [Enlisted] (Integrated Grenade Launcher, Handling +1, Ghosts style rear iron sight, alternate front sight)

  • Competition [Enlisted] (Handling +1, Magazine Capacity -1)

  • Fluted [Enlisted] (Mobility +1, Accuracy -1)

  • Hair Trigger [Enlisted] (Fire Rate +1, Accuracy -1)

  • Wrecker [Marksman (300 kills)] (Handling +2, Accuracy -2, Ghosts style iron sights)

  • G [Advanced Arsenal pre-order/Season Pass bonus]

AK12

ARX-160

HBRA3

IMR

MK14

Supply Drop Variations

 

  • Steel Bite [Elite] (Damage +3, Accuracy -2, Fire Rate -1)

  • Damnation [Elite] (Accuracy +2, Range +1, Damage -1, Fire Rate -1, Handling -1)

  • Hole Puncher [Professional] (Damage +2, Accuracy -1, Handling -1)

  • Head Shot [Professional] (Range +2, Fire Rate -2)

  • Red Eye Coyote [Professional] (Accuracy +1, Range +1, Fire Rate -1)

  • Tactical [Enlisted] (Range +1, Handling -1)

  • Superlite [Enlisted] (Fire Rate +1, Mobility -1)

  • Adapter [Enlisted] (Handling +1, Accuracy -1)

  • Heavy Barrel [Enlisted] (Range +1, Accuracy -1)

  • Spoliator [Marksman (300 kills)] (Accuracy +1, Fire Rate +1, Damage -1, Mobility -1)

Supply Drop Variations

 

  • Insanity [Elite] (Fire Rate +2, Damage +1, Handling -1, no optical attachments)

  • Bear Fist [Elite] (Integrated Red Dot Sight, Handling +2, Accuracy -1, Range -1)

  • Cowboy [Professional] (Integrated Dual Mags, Accuracy -1)

  • Raider [Professional] (Fire Rate +1, Mobility +1, Accuracy -1, Magazine Capacity -4 rounds)

  • Superlite [Enlisted] (Mobility +1, Fire Rate -1)

  • Competition [Enlisted] (Range +1, Damage -1)

  • Adapter [Enlisted] (Handling +1, Accuracy -1)

  • Sport [Enlisted] (Accuracy +1, Range -1)

  • Average Joe [Marksman (300 kills)] (Damage +1, Range +1, Handling -2)

  • Lead Launcher [Maxing out Weapon Proficiency in Exo Survival] (Accuracy +1, Handling +1, Fire Rate -2)

Supply Drop Variations

 

  • Thunder Tusk [Elite] (Accuracy +3, Handling -1, Magazine Capacity -8 rounds)

  • Boar Strike [Elite] (Range +2, Damage +1, Accuracy -2, Fire Rate -1)

  • Heart Breaker [Professional] (Integrated Parabolic Microphone, Damage -1)

  • Hushed [Professional] (Integrated Suppressor, Handling -1)

  • Pillager [Professional] (Integrated Laser Sight, Range -1)

  • Impact [Enlisted] (Damage +1, Range -1)

  • Hunter [Enlisted] (Fire Rate +1, Handling -1)

  • Defense [Enlisted] (Handling +1, Mobility -1)

  • Lightweight [Enlisted] (Mobility +1, Accuracy -1)

  • Feedback [Marksman (300 kills)] (Fire Rate +2, Accuracy -1, Range -1)

Supply Drop Variations

 

  • Eagle Eye [Elite] (Integrated Quickdraw Grip, Range +2, Accuracy +1, Magazine Capacity -1, most attachments are not allowed)

  • Eclipse [Elite] (Accuracy +2, Damage +1, Fire Rate -1, Handling -2)

  • Desecrator [Professional] (Fire Rate +2, Mobility -2)

  • Ultralite [Professional] (Handling +2, Range -2)

  • Obituary [Professional] (Integrated Target Enhancer, Range -1)

  • Hardtip [Enlisted] (Damage +1, Handling -1)

  • Signature [Enlisted] (Fire Rate +1, Reserve Magazines -1)

  • Deluxe [Enlisted] (Magazine Capacity +1, Fire Rate -1)

  • Sport [Enlisted] (Accuracy +1, Range -1)

  • Sheriff [Marksman (300 kills)] (Accuracy +2, Handling -2)

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