Assault Rifles
BAL-27
Supply Drop Variations
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Obsidian Steed [Elite] (Damage +2, Mobility +1, Accuracy -1, Fire Rate -1, Handling -1)
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Inferno [Elite] (Handling +2, Fire Rate +1, Mobility -3)
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Marksman [Professional] (Integrated ACOG Scope, Accuracy +1, Fire Rate -1)
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.308 [Professional] (Range +2, Accuracy -1, Handling -1)
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SPR [Professional] (Accuracy +1, Magazine Capacity +3 rounds, Fire Rate -2)
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Tactical [Enlisted] (Range +1, Handling -1)
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Assaulter [Enlisted] (Mobility +1, Reserve Magazines -1)
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Carbon [Enlisted] (Damage +1, Accuracy -1)
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Virtue [Enlisted] (Accuracy +1, Damage -1)
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223 [Marksman (300 kills)] (Fire Rate +1, Range +1, Damage -2)
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AE (Atlas-style camo)
Supply Drop Variations
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Finger Trap [Elite] (Handling +3, No Attachments Allowed, Ghosts style iron sights)
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R.I.P. [Elite] (Accuracy +2, Damage +1, Magazine Capacity -8 rounds, Mobility -1)
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Lance [Professional] (Range +2, Handling -1, can only use optical attachments)
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Feeder [Professional] (Magazine Capacity +3 rounds, Reserve Magazines +1, Handling -2)
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Bleeder [Professional] (Damage +2, Fire Rate -2)
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Grenadier [Enlisted] (Integrated Grenade Launcher, Handling +1, Ghosts style rear iron sight, alternate front sight)
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Competition [Enlisted] (Handling +1, Magazine Capacity -1)
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Fluted [Enlisted] (Mobility +1, Accuracy -1)
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Hair Trigger [Enlisted] (Fire Rate +1, Accuracy -1)
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Wrecker [Marksman (300 kills)] (Handling +2, Accuracy -2, Ghosts style iron sights)
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G [Advanced Arsenal pre-order/Season Pass bonus]
AK12
ARX-160
HBRA3
IMR
MK14
Supply Drop Variations
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Steel Bite [Elite] (Damage +3, Accuracy -2, Fire Rate -1)
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Damnation [Elite] (Accuracy +2, Range +1, Damage -1, Fire Rate -1, Handling -1)
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Hole Puncher [Professional] (Damage +2, Accuracy -1, Handling -1)
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Head Shot [Professional] (Range +2, Fire Rate -2)
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Red Eye Coyote [Professional] (Accuracy +1, Range +1, Fire Rate -1)
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Tactical [Enlisted] (Range +1, Handling -1)
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Superlite [Enlisted] (Fire Rate +1, Mobility -1)
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Adapter [Enlisted] (Handling +1, Accuracy -1)
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Heavy Barrel [Enlisted] (Range +1, Accuracy -1)
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Spoliator [Marksman (300 kills)] (Accuracy +1, Fire Rate +1, Damage -1, Mobility -1)
Supply Drop Variations
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Insanity [Elite] (Fire Rate +2, Damage +1, Handling -1, no optical attachments)
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Bear Fist [Elite] (Integrated Red Dot Sight, Handling +2, Accuracy -1, Range -1)
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Cowboy [Professional] (Integrated Dual Mags, Accuracy -1)
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Raider [Professional] (Fire Rate +1, Mobility +1, Accuracy -1, Magazine Capacity -4 rounds)
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Superlite [Enlisted] (Mobility +1, Fire Rate -1)
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Competition [Enlisted] (Range +1, Damage -1)
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Adapter [Enlisted] (Handling +1, Accuracy -1)
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Sport [Enlisted] (Accuracy +1, Range -1)
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Average Joe [Marksman (300 kills)] (Damage +1, Range +1, Handling -2)
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Lead Launcher [Maxing out Weapon Proficiency in Exo Survival] (Accuracy +1, Handling +1, Fire Rate -2)
Supply Drop Variations
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Thunder Tusk [Elite] (Accuracy +3, Handling -1, Magazine Capacity -8 rounds)
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Boar Strike [Elite] (Range +2, Damage +1, Accuracy -2, Fire Rate -1)
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Heart Breaker [Professional] (Integrated Parabolic Microphone, Damage -1)
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Hushed [Professional] (Integrated Suppressor, Handling -1)
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Pillager [Professional] (Integrated Laser Sight, Range -1)
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Impact [Enlisted] (Damage +1, Range -1)
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Hunter [Enlisted] (Fire Rate +1, Handling -1)
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Defense [Enlisted] (Handling +1, Mobility -1)
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Lightweight [Enlisted] (Mobility +1, Accuracy -1)
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Feedback [Marksman (300 kills)] (Fire Rate +2, Accuracy -1, Range -1)
Supply Drop Variations
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Eagle Eye [Elite] (Integrated Quickdraw Grip, Range +2, Accuracy +1, Magazine Capacity -1, most attachments are not allowed)
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Eclipse [Elite] (Accuracy +2, Damage +1, Fire Rate -1, Handling -2)
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Desecrator [Professional] (Fire Rate +2, Mobility -2)
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Ultralite [Professional] (Handling +2, Range -2)
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Obituary [Professional] (Integrated Target Enhancer, Range -1)
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Hardtip [Enlisted] (Damage +1, Handling -1)
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Signature [Enlisted] (Fire Rate +1, Reserve Magazines -1)
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Deluxe [Enlisted] (Magazine Capacity +1, Fire Rate -1)
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Sport [Enlisted] (Accuracy +1, Range -1)
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Sheriff [Marksman (300 kills)] (Accuracy +2, Handling -2)